3ds Max Tutorials

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3ds Max Tutorials

Postby 3DSMaxresources » Wed Feb 13, 2008 4:32 am

Hi there and welcome to this fun, easy tutorial which is going to teach you a couple more things about Reactor. Here’s the scenario. Two cars are going to come speeding down a track, bumping into each other and off against the walls, jump over a ramp and then fall into a swimming pool. Follow the step by step instructions for more details.

Making a 3ds Max scene using Reactor Water and Reactor Cars

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Cheers! :)
Last edited by 3DSMaxresources on Fri Feb 22, 2013 11:32 am, edited 2 times in total.

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Postby 3DSMaxresources » Tue Feb 10, 2009 7:50 am

A Rube Goldberg machine is an exceedingly complex apparatus that performs a very simple task in a very indirect and convoluted way. They are usually made of household items and take longer to make than do the actual task they were designed for. Good fun though. Here, our machine is going to perform a very simple task. Follow the step by step instructions for more details.

Creating a Rube Goldberg machine in 3D Max

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Cheers! :)
Last edited by 3DSMaxresources on Fri Feb 22, 2013 11:32 am, edited 2 times in total.

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Postby 3DSMaxresources » Tue Feb 10, 2009 7:53 am

This tutorial shows you how to create an animated lottery machine using reactor in 3ds Max. Follow the below link for more details:

Creating a lottery machine with 3D Max and Reactor

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Cheers! :)
Last edited by 3DSMaxresources on Fri Feb 22, 2013 11:32 am, edited 2 times in total.

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Postby 3DSMaxresources » Tue Feb 10, 2009 7:59 am

In this part of tutorial we would be learning how to attach different body parts that modeled separately to create a complete human character. Follow the below link for more details:

Human Character Modeling - Attaching Geometry

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Cheers!
Last edited by 3DSMaxresources on Fri Feb 22, 2013 11:29 am, edited 1 time in total.

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Postby 3DSMaxresources » Tue Feb 10, 2009 8:05 am

In this part of tutorial we would be learning how to model eye, teeth and tongue of human character. Follow the below link for more details:

Human Character Modeling - Eye, Teeth and Tongue Modeling

Image

Cheers! :D
Last edited by 3DSMaxresources on Fri Feb 22, 2013 11:35 am, edited 3 times in total.

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Postby 3DSMaxresources » Tue Feb 10, 2009 8:11 am

In this part of tutorial series on modeling "Architectural Multistorey Building" the author is going to show you how to create the ground floor of the multistorey building using AutoCAD floor plan and elevation as the background reference image. Follow the step by step instructions for more details:

Architectural Multistorey Building Tutorial – Part one – Ground Floor

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Cheers! :)

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Re: 3ds Max Tutorials

Postby 3DSMaxresources » Fri Feb 22, 2013 11:34 am

In this tutorial we are going to learn how to model an human foot using an reference image. Follow the step by step instructions for more details:

Human Character Modeling - Torso

Image

Cheers! :)


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