We need some advice:
We’d like to have four channels in a filter (RGB + transparency).
Currently we are doing this (resulting in only 3 channels):
/ if (filterRecord->filterCase > 2)
layerPlanes = filterRecord->outLayerPlanes;
layerPlanes = filterRecord->planes; /
What are we doing wrong?
Maybe we should set it in PIPL resource?
Or anyone has any other idea?
Comments and discussions about 8bf plugins which can be use in various applications like Photoshop, Paint Shop Pro or Photo-Paint
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